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3do_scpe.3do
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1998-02-25
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9KB
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230 lines
# MODEL 'Scpe.3do' created from 'E:\Jedi\Products\JkMiss\Data\3do\Weapons\Scope\Scpe.prj in VISUAL mode with ver4.63.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 3
0: BLSPSCOPE1.MAT
1: BLSPSCOPE2.MAT
2: BLSPCLIPSD.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.089206
# Insertion offset
INSERT OFFSET 0.000000 -0.000000 0.008369
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME scope
RADIUS 0.089206
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 34
# num: x: y: z: i:
0: 0.009575 -0.008767 -0.008367 0.000000
1: 0.001178 -0.008767 -0.008367 0.000000
2: -0.004623 -0.008767 -0.004587 0.000000
3: -0.008712 -0.008767 -0.004587 0.000000
4: -0.008712 -0.008767 0.007411 0.000000
5: 0.003892 -0.008767 0.007411 0.000000
6: 0.009575 0.008783 -0.008367 0.000000
7: 0.001178 0.008783 -0.008367 0.000000
8: -0.004623 0.008783 -0.004587 0.000000
9: -0.008712 0.008783 -0.004587 0.000000
10: -0.008712 0.008783 0.007411 0.000000
11: 0.003892 0.008783 0.007411 0.000000
12: 0.000518 0.008783 -0.003084 0.000000
13: -0.005770 0.008783 -0.003084 0.000000
14: -0.007714 0.008783 0.002897 0.000000
15: -0.002627 0.008783 0.006593 0.000000
16: 0.002461 0.008783 0.002897 0.000000
17: 0.001671 0.037873 -0.004853 0.000000
18: -0.006920 0.037873 -0.004853 0.000000
19: -0.009575 0.037873 0.003317 0.000000
20: -0.002625 0.037873 0.008367 0.000000
21: 0.004326 0.037873 0.003318 0.000000
22: -0.002625 0.037873 0.001059 0.000000
23: 0.000518 -0.008783 -0.003084 0.000000
24: -0.005770 -0.008783 -0.003084 0.000000
25: -0.007714 -0.008783 0.002897 0.000000
26: -0.002627 -0.008783 0.006593 0.000000
27: 0.002461 -0.008783 0.002897 0.000000
28: 0.001671 -0.037873 -0.004853 0.000000
29: -0.006920 -0.037873 -0.004853 0.000000
30: -0.009575 -0.037873 0.003317 0.000000
31: -0.002625 -0.037873 0.008367 0.000000
32: 0.004326 -0.037873 0.003318 0.000000
33: -0.002625 -0.037873 0.001059 0.000000
TEXTURE VERTICES 30
0: 0.142319 0.000002
1: 0.142330 -3.833730
2: 0.142339 -3.833736
3: 0.142339 -15.999995
4: 0.142319 -15.999962
5: 26.105799 0.000002
6: 26.105808 -3.833730
7: 26.105808 -3.833736
8: 26.105808 -15.999995
9: 26.105799 -15.999962
10: 31.999992 -2.177576
11: 31.999994 -2.143908
12: 31.999994 -9.361637
13: 31.999992 -13.856108
14: 31.999992 -9.416111
15: 0.000001 -0.045996
16: 0.000001 -0.000001
17: 0.000001 -9.860119
18: 0.000001 -15.999999
19: 0.000001 -9.934538
20: 31.999994 -2.297178
21: 31.999994 -13.683223
22: 0.000004 -0.209381
23: 0.000001 -15.763821
24: 11.798813 -3.193221
25: 4.264683 -3.162389
26: 1.904767 -9.771843
27: 7.980388 -13.887541
28: 14.095244 -9.821728
29: 8.008779 -7.967344
VERTEX NORMALS
# num: x: y: z:
0: 0.665268 -0.707106 0.239622
1: -0.386074 -0.707107 -0.592407
2: -0.197075 -0.721896 -0.663346
3: -0.577352 -0.577350 -0.577350
4: -0.408248 -0.816497 0.408249
5: 0.490593 -0.521445 0.698150
6: 0.665268 0.707107 0.239620
7: -0.386074 0.707107 -0.592408
8: -0.197075 0.721895 -0.663346
9: -0.577351 0.577350 -0.577350
10: -0.408247 0.816497 0.408249
11: 0.490594 0.521445 0.698150
12: 0.586376 -0.072300 -0.806806
13: -0.586271 -0.072225 -0.806889
14: -0.949014 -0.065162 0.308425
15: -0.000068 -0.060868 0.998146
16: 0.948965 -0.065284 0.308550
17: 0.382792 0.758991 -0.526691
18: -0.515766 0.479682 -0.709853
19: -0.617145 0.760857 0.200569
20: -0.000059 0.487144 0.873322
21: 0.617154 0.760825 0.200664
22: 0.000000 1.000000 0.000000
23: 0.586376 0.072301 -0.806806
24: -0.586271 0.072226 -0.806889
25: -0.949014 0.065162 0.308426
26: -0.000068 0.060868 0.998146
27: 0.948965 0.065283 0.308550
28: 0.382792 -0.758991 -0.526691
29: -0.515767 -0.479681 -0.709853
30: -0.617145 -0.760857 0.200570
31: -0.000059 -0.487143 0.873322
32: 0.617154 -0.760825 0.200664
33: 0.000000 -1.000000 0.000000
FACES 25
# num: material: type: geo: light: tex: extralight: verts:
0: 2 0x0000 4 3 0 0.0000 5 1, 0 0, 0 5, 4 4, 3 2, 1
1: 2 0x0000 4 3 0 0.0000 3 3, 2 2, 1 4, 3
2: 2 0x0000 4 3 0 0.0000 4 1, 0 2, 1 8, 6 7, 5
3: 2 0x0000 4 3 0 0.0000 4 2, 1 3, 2 9, 7 8, 6
4: 2 0x0000 4 3 0 0.0000 4 3, 2 4, 3 10, 8 9, 7
5: 2 0x0000 4 3 0 0.0000 4 5, 4 0, 0 6, 5 11, 9
6: 2 0x0000 4 3 0 0.0000 5 11, 9 6, 5 7, 5 8, 6 10, 8
7: 2 0x0000 4 3 0 0.0000 3 10, 8 8, 6 9, 7
8: 0 0x0000 4 3 0 0.0000 4 14, 12 19, 17 18, 16 13, 11
9: 0 0x0000 4 3 0 0.0000 4 15, 13 20, 18 19, 17 14, 12
10: 0 0x0000 4 3 0 0.0000 4 16, 14 21, 19 20, 18 15, 13
11: 0 0x0000 4 3 0 0.0000 4 12, 10 17, 15 21, 19 16, 14
12: 0 0x0000 4 3 0 0.0000 4 13, 21 18, 23 17, 22 12, 20
13: 1 0x0000 4 3 0 0.0000 4 18, 25 19, 26 22, 29 17, 24
14: 1 0x0000 4 3 0 0.0000 4 20, 27 21, 28 22, 29 19, 26
15: 1 0x0000 4 3 0 0.0000 3 17, 24 22, 29 21, 28
16: 0 0x0000 4 3 0 0.0000 4 24, 11 29, 16 30, 17 25, 12
17: 0 0x0000 4 3 0 0.0000 4 25, 12 30, 17 31, 18 26, 13
18: 0 0x0000 4 3 0 0.0000 4 26, 13 31, 18 32, 19 27, 14
19: 0 0x0000 4 3 0 0.0000 4 27, 14 32, 19 28, 15 23, 10
20: 0 0x0000 4 3 0 0.0000 4 23, 20 28, 22 29, 23 24, 21
21: 1 0x0000 4 3 0 0.0000 4 28, 24 33, 29 30, 26 29, 25
22: 1 0x0000 4 3 0 0.0000 4 30, 26 33, 29 32, 28 31, 27
23: 1 0x0000 4 3 0 0.0000 3 32, 28 33, 29 28, 24
24: 2 0x0000 4 3 0 0.0000 4 4, 3 5, 4 11, 9 10, 8
FACE NORMALS
# num: x: y: z:
0: 0.000000 -1.000000 0.000002
1: -0.000001 -1.000000 0.000000
2: -0.545991 0.000000 -0.837791
3: -0.000002 0.000000 -1.000000
4: -1.000000 0.000000 0.000000
5: 0.940832 0.000000 0.338874
6: 0.000000 1.000000 0.000000
7: 0.000000 1.000000 0.000000
8: -0.949529 -0.056274 -0.308590
9: -0.587127 -0.049237 0.807996
10: 0.587017 -0.049312 0.808071
11: 0.949563 -0.056396 -0.308462
12: 0.000070 -0.060694 -0.998156
13: 0.000000 1.000000 0.000000
14: 0.000000 1.000000 0.000000
15: 0.000000 1.000000 0.000000
16: -0.949529 0.056274 -0.308590
17: -0.587127 0.049237 0.807996
18: 0.587017 0.049312 0.808071
19: 0.949563 0.056396 -0.308462
20: 0.000070 0.060695 -0.998156
21: 0.000000 -1.000000 0.000000
22: 0.000000 -1.000000 0.000001
23: 0.000000 -1.000000 0.000000
24: 0.000003 0.000000 1.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 scope